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News video games 26 October 2023, 03:07

author: Jacob Blazewicz

Cyberpunk 2077 Update 2.02 Inbound; List of Changes [Update]

Patch 2.02 for Cyberpunk 2077 is on its way. Developers from CD Projekt Red have already given the full list of changes that the update will introduce.

Source: CD Projekt Red.


Update 2.02 for Cyberpunk 2077 and Phantom Liberty is now available. As the official announcement reads, it "includes fixes for the most common bugs in tasks and gameplay, as well as other general improvements." The full list of changes is available here.

Original news (October 20)

Cyberpunk 2077 version 2.0 will soon receive another patch. Update 2.02 doesn't shock with its size, but it will fix several important bugs, as well as improve the balance of time limits in courier missions.

For many players, the most important thing will be the fix to passive skills, which apparently were messed up by the previous patch. As a result, these types of skills did not work in version 2.01 (they still counted toward progression, but their effects remained inactive; via threads on Reddit).

By the way, CD Projekt Red announced that it still hasn't solved the problem with pre-orders on Xbox Series X/S consoles. The issue is the Quadra Sport R-7 "Vigilante" car, which the buyers should have received as a bonus for the purchase. The developer and Microsoft are investigating the matter, but the fix for the glitch isn't yet available.

It was not stated when exactly the update will be made available.

  1. Cyberpunk 2077 Disappointed, but Phantom Liberty Delights. A Touching Farewell by Spy Thriller
  2. Cyberpunk 2077: Phantom Liberty - game guide

Cyberpunk 2077 - update 2.02 patch notes

  1. V will no longer die after entering Delamain's AV in the "Path of Glory" mission;
  2. fixed the slid door blocking the entrance to Black Sapphire in Interregnum;
  3. fixed a bug where implants could be downgraded to Generation I after updating the game to version 2.01;
  4. fixed passive effects for gaining skills;
  5. balanced timers in courier missions.

Jacob Blazewicz

Jacob Blazewicz

Passionate about video (and other) games for years, he completed an Mba in linguistics, defending a thesis about games. He began his adventure with Gamepressure in 2015, writing in the newsroom, later also covering film and – oh, horror! – technology (also contributor to the gaming encyclopedia). He started with platformers, which he still dearly loves (including metroidvania), but he's also interested in card games (including 'analog'), brawlers, soulslike games and basically every other type of game. Don't ask about the graphics – after a few hours of exposition, he can be delighted with pixelated characters from games that remember the days of the Game Boy age (if not older).


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